This is the place where you can personalize your profile!
But, how?
By moving, adding and personalizing modules.
You can drag and and drop to rearrange.
You can edit modules to customize them.
The left side has modules you can add!
Some modules you can only access when you get a subscription.
Some modules have options that are only available when you get a subscription.
We've split the page into zones!
Certain modules can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
Okay, guys. The time has come. I'm shutting down my DA site. In a week's time, I'm going to go ahead and put all my art there into storage. I just don't use the site anymore, and I really have no reason to leave my art up here. I'm not deleting anything because I like the fact that my art is dated as to when it hit the net. Call me paranoid, but it makes me comfy. I'm just putting everything into storage. So if there's ANYTHING UP ON MY SITE THAT YOU WANT, GET IT NOW! Not that there's very much interesting art up here. But if you like something, save it. It won't be here for long.
Hah! I like your artwork.. The sexy pics are especially neat...
Do you play the 'old' mage, or the new World of Darkness Mage (the Awakening)? I own the old one as ebook .. but I personally prefer the new edition. I have all the new core rule books except Promethean, since I'm no big Frankenstein-Fan.
What about ... Unknown Armies, do you know anything about that game? A buddy of mine bought the German translation (with lots of cool new artwork) ... and I heard it was quite good, so maybe you wanna check it out (the English version of course).
Aw, why thank you for the compliment on my art! I'm glad you like it so much!
I play old school Mage, actually. I've been playing it for about five years now, and I have no intention of switching. XD I don't know all that much about the new WOD, but what I've read I don't really like. Personal preference, you know. But if you like the new one, more power to ya!
Hmm...no, I'm afraid I've never heard of Unknown Armies. The only other RPG I play (outside of old school White Wolf) is Shadowrun, which I highly recommend. :3
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And that, children, is why you shouldn't eat paint chips
Yes! Shadowrun! ... I have some rather uninspired pics of some Shadowrun characters in my gallery too. I like it .. and there's another "update info". Do you still play 3rd edition Shadowrun or did you have a look at 4th edition? I can only recommend the new one! .. It intriguing... though I guess someone with a lot of "house rules" and customizing wouldn't need it. New character building rules, streamlined dice rolling (in fact... like White Wolfs Storyteller Sys)... and the setting is now much more "hackerfriendly" ... since Deckers/hackers are now at least playable and needed. You should check some reviews, it's worth it!
Well... I like the old school mage too, but the new edition is much more streamlined. Not everybody likes that, but I'm quite happy with the changes. First thing they say is, that the personal path (what spheres/arcana and style you have) has nothing to do with politics. For example a Moros/necromancer and a Obrimos/theurg can both be part of the same order. Well ok.. mage didn't have the same problems as Vampire with their "clans + politics" point of view... so maybe that isn't all that much of a point.
Sorry to be hijacking your userpage for this discussion ... some last info though...
Unchanged spheres/arcana: Forces, Prime, Spirit, Matter, Mind, Life, Time, Space (=Correspondence)
Changed/new spheres/arcana: Death, Fate
Entropy has been split up into two spheres.
What I like especially about the new mage is the grimoire and the infos about combining spheres/arcana. I felt lost with the old mage, but I guess that problem can be overcome with good players and a helpful ST
Just want to check if you got the commissioned drawings back in Jan.
Take care!
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[link]
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You want a commission
Please visit my gallery you too! I'd feel very honored
Do you play the 'old' mage, or the new World of Darkness Mage (the Awakening)? I own the old one as ebook .. but I personally prefer the new edition. I have all the new core rule books except Promethean, since I'm no big Frankenstein-Fan.
What about ... Unknown Armies, do you know anything about that game? A buddy of mine bought the German translation (with lots of cool new artwork) ... and I heard it was quite good, so maybe you wanna check it out (the English version of course).
I play old school Mage, actually. I've been playing it for about five years now, and I have no intention of switching. XD I don't know all that much about the new WOD, but what I've read I don't really like. Personal preference, you know. But if you like the new one, more power to ya!
Hmm...no, I'm afraid I've never heard of Unknown Armies. The only other RPG I play (outside of old school White Wolf) is Shadowrun, which I highly recommend. :3
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And that, children, is why you shouldn't eat paint chips
Well... I like the old school mage too, but the new edition is much more streamlined. Not everybody likes that, but I'm quite happy with the changes. First thing they say is, that the personal path (what spheres/arcana and style you have) has nothing to do with politics. For example a Moros/necromancer and a Obrimos/theurg can both be part of the same order. Well ok.. mage didn't have the same problems as Vampire with their "clans + politics" point of view... so maybe that isn't all that much of a point.
Sorry to be hijacking your userpage for this discussion
Unchanged spheres/arcana: Forces, Prime, Spirit, Matter, Mind, Life, Time, Space (=Correspondence)
Changed/new spheres/arcana: Death, Fate
Entropy has been split up into two spheres.
What I like especially about the new mage is the grimoire and the infos about combining spheres/arcana. I felt lost with the old mage, but I guess that problem can be overcome with good players and a helpful ST
Byeeee
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